---
name: voxel-engine-from-scratch
description: Build a voxel engine from scratch — chunk management, mesh generation, terrain systems.
domain: computer-science
language: python
version: 0.1.0
author: profit-prime
---

# Voxel Engine From Scratch

> *"Every block is a world. Every chunk is a universe."*

Build a voxel-based rendering engine from first principles.

## Step 1: Voxel Data Structure
Implement a sparse voxel octree or chunk-based grid. Memory-efficient storage for millions of voxels.

## Step 2: Mesh Generation
Implement the greedy meshing algorithm. Convert voxels to renderable triangles. Optimize face count.

## Step 3: Terrain Generation
Implement Perlin/Simplex noise for terrain. Add biomes, caves, and erosion patterns.
